Trash
Bloodwarder Vindicator
Flash of Light: cannot be interupted
Cleanse: Dispels magic effects on it's allies
Hammer of Justice: Stuns a single target
These pulls need to be pulled back to avoid pulling pats or other groups.
Tank far away mobs that are CCd
Bloodwarder Legionnaire
Cleave
Whirlwind
Can be CC'd
Star Scryer
Mind Control: Not dispellable. CC affected players.
Starfire: AoE dealing 2k damage per tick.
Sheep away from rest of group.
Kill Prio: Last
Bloodwarder Squire
Flash of Light heal: cannot be interupted
Hammer of Justice
Can't be CC'd
Bloodwarder Marshal
Whirlwind
Can't be CC'd
Tank away from squires.
Whirlwind will 1-shot melee.
Tempest Falconer
Fire Shield: 600 damage per tick to melee. Can't be spell stolen or purged
Can't be CC'd
Pheonix-Hawk Hatchling
Immolation: Fire damage. Hit very hard.
Wing Buffet: Knockbacks all melee in range.
AOE silence: 4 seconds. Can be dispelled.
Phoenix Hawks
Charge: Deals damage to players around the charged target.
AOE Mana Burn: Casts every 10 secs. Shadow damage, can be resisted.
Stack on backs to avoid charge.
Tank in a corner for tanks to avoid knockbacks
Crystalcore Devastator
Pats throughout the entire hallway
Melee Knockback
Has a special counter mechanic.
Counters Melee attacks for 2k
Counters Ranged attacks for 4.5k + silence. Seems to be random casters.
Crystalcore Sentinel
Melee Knockback
Overcharged Arcane Explosion: When it emotes or when it's hands start to glow, GET OUT. Similar mechanic to the Arcatraz Sentinels who suicide explode when it gets low.
Overcharge can be spell reflected!
Crystalcore Mechanic
Heals the crystalcore mobs near it. Cannot be interupted.
Sawblades: 3k damage + a 3k bleed to random players.
Can be banished
Cannot be stunned.
Should be Banished ASAP
Kill Prio: Second to Last
Tempest Smith
Buffs the crystalcore mobs near it.
Bomb: Incapacitates players hit by it, dropping aggro.
Sheep!
Kill Prio: Last
Astromancer Lord
Mind Control: Cannot be dispelled. CC affected players.
Dragon's Breath: Drops aggro on players affected. Frontal cone.
Novice-Astromancer
Has random abilities
Rain of Fire
Blast Wave
Fire Shield
Kill Prio: First
Apprentice Star Scryer
Arcane Missile
Arcane Buffet: debuff to raid increasing arcane damage taken by target
Can be CC'd
Nether Scryer
AOE mind control: CC affected players.
Can't be CCd
Crimson Hand Inquisitor
Mind flay
Shadow word Pain
Power Infusion
**Not sure if Power Infusion can be spell stolen or purged
Crimson Hand Centurion
Arcane Flurry: (spins around dealing huge AOE arcane damage similar to Botanica).
Cannot be stunned
Can be CC'd to interupt.
Keep CC'd
Keep away from Vindicator
Crimson Hand Blood Knight
Hammer of Justice
Cleanse
Crimson Hand Battle Mage
Blizzard.
Frostbolt Volley
Cone of Cold