Shade of Akama
Shade of Akama is a pretty quick fight but can easily spiral out of control. It is a DPS race once Phase 2 starts. If Akama dies its Game Over and the fight will be reset.
Before we start we will want to get set up and prepared for this fight. A paladin will be set to one side of the room where adds spawn by themselves and healers. The other side will be a warrior and/or druid to handle the adds from that side along with their own healers.
On pull all ranged and melee will run in and start to kill the channelers. They must all die to release Shade of Akama to start Phase 2.
Hunters will want to set down Frost Traps and Mages use Frost Nova for the Tanks on both sides to help them kite the 3 adds that spawn every 35 seconds. One tank will focus on picking up the Ashtongue Defender and bring it to the Channeler platform. They will position the Defender in the center to allow Warlocks to seed from it hitting the rest of the Channelers.
Once the Channelers are dead, Shade of Akama will slowly make his was to Akama. After Shade engages Akama pop everything you have, you should be saving it all for this moment.
This is a bit of a DPS check as you must kill Shade before Akama dies. He only has roughly 1 million health so it should be fairly quick. During this time the Tanks will still be kiting the Adds and can get hairy if they lose aggro or die. And there you have it. Shade of Akama is pretty short and simple.